About
Va Weulo cha Osliad is an upcoming video game from GemtuN1. The game consists of several different levels, with the theme of strange places and liminal spaces. There is very little action throughout the game, with the majority of it being walking and searching for clues.
Gameplay
Upon entering the game, the player is put within a series of rooms known as "Va Darfe", or "The House". Throughout this place there are many people. usually not humanoid. To progress, the player must talk to "Radi Mul", or "Fat man". He will give the player the quest to find the kitchen key in the food storage place. To find this, the player must go to a large room with a fake sky, found at the end of a long hallway. Here, the first signs that something is strange can be found, with an unknown man sitting on a bench at the corner of the room stating "Faledirn suo", or "It can see us". The player must walk to one corner of the room, where a hole in the shimmering blue wall can be found. This leads to an incredibly large room full of water. There, an unknown induvidual states "Sij io osredao cha ehusli", or "We have two years of water". Walking to the end of the walkway on one end of the water room will lead to the food storage, where the key can be found. Upon returning to Va Darfe, a new wall has opened up where the Radi Mul was, where the player can progress. Find the "felav helg", and then find the hammer. The felav helg will break, and now a new, lower section can be found. Descending down the staircase will lead to a series of empty rooms. Two extra rooms, unimportant to the main story, can be found on the walls of the room. Within the empty rooms, there is a path of shelves leading to a staircase, though the path splits at one point. One way will lead nowhere. Ascending the final staircase will lead to a glowing door, which upon being interacted with will lead to a long series of dialog where the charachter you play as acknowledges your existence, breaking the fourth wall. Upon walking through the door, you reach the surface of the world which the bunker of Va Darfe was built below. This area, consisting of rolling green hills and huge, looming concrete structures, acts as a hub level for the game. There are four doors, each one leading to a different place. Upon entering all four and later leaving them, nothing will happen, as the game is not completed. There is planned to be a final fifth level that appears upon the completion of all four doors, which will reveal Osliad, or God.
A screenshot of dialog on the level "Kunado".
Story
Years ago, there was something, or perhaps nothing, that drove civilization underground, where they constructed Va Darfe. People have lived there for generations, with the original people teaching all those after them that the aboveground was flawed and evil. The player, beleiving this story, finds themselves outside of Va Darfe, where they come to beleive that the world is not flawed, but good. They journey through several levels, meeting an unknown creature who speaks to them in their head, and many, many rooms and structures seemingly made by people, but left completely devoid of them. The telepathic deity tells the player at one point that there is nothing for them here, and that they should return to Va Darfe, though not explicitly. Upon the player dying in one of the levels, the telepathic deity ressurects them, in a cutscene where more is explained. This diety wanted to live forever, and at some point, Osliad smote them, which made them immortal, but changed them in some undesirable way. The deity warns the player to not follow in their footsteps, but that they cannot stop them. The rest of the story is incomplete.
The title screen of the game, on version VWcO-A02_05_2080.